Quadtree based collision detection

Use the following controls:

  • Cursor keys.

This demo features the following elements:

  • Dirty-rectangles based canvas cleaning.
  • Built-in key events dispatch.
  • Multi key-press mechanishm.
  • Character movement in pixels/sec.
  • Built-in Quadtree usage.
  • Built-in Spatialhash usage.
  • Quadtree collision zone identification.
  • Spatial Hashmap collision zone identification.