Quadtree based collision detection
Use the following controls:
- Cursor keys.
 
This demo features the following elements:
- Dirty-rectangles based canvas cleaning.
 - Built-in key events dispatch.
 - Multi key-press mechanishm.
 - Character movement in pixels/sec.
 - Built-in Quadtree usage.
 - Built-in Spatialhash usage.
 - Quadtree collision zone identification.
 - Spatial Hashmap collision zone identification.