Quadtree based collision detection
Use the following controls:
- Cursor keys.
This demo features the following elements:
- Dirty-rectangles based canvas cleaning.
- Built-in key events dispatch.
- Multi key-press mechanishm.
- Character movement in pixels/sec.
- Built-in Quadtree usage.
- Built-in Spatialhash usage.
- Quadtree collision zone identification.
- Spatial Hashmap collision zone identification.